Pierre Henri Heurté

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Pierre Henri Heurté
Game Designer
  • City:
    Bordeaux
  • Age:
    31
  • Game Design
  • Level Design
  • Prototyping
  • Programming
  • Unreal / Blueprints / C++
  • Unity / C#
  • Git / Perforce
  • French
  • English
  • German

T R A U M A

Game Concept, Game Design, Jam, Level Design

T R A U M A

3D/2D Game about recovering senses
Download
The day started ordinary. You left your house by slamming the door and took your daily path as usual. But an unknown event comes to interrupt the peaceful course of this day. You suddenly find yourself unconscious, with all your senses gone, prey to loud voices and sounds that seem to come from another world.

 

Trapped inside your memory, you will relive a joyful event full of sensory interactions. Every of these interactions will help you to bring back your senses and make you feel the world again.
2 +
Days of development
7
Team Size
What I’ve done during this jam

 

The game was made for the Global Game Jam 2020 and the theme «Repair». As far as I’m concerned, it was my second game jam.

I was in charge of the game design and level design, I’ve also lend a hand in 3D modeling and got my hands dirty on Maya. What I did specifically :

  • Sketch on paper
  • Level building