I created training missions for the FA-18E Super Hornet fighter, teaching how to perform a high-performance takeoff, a split-s maneuver and a ridge crossing maneuver. I also created the stratospheric flight of the Darkstar.
I’ve deepen my knowledge of the following skills, softwares and technologies:
- Mission design
- Gamification in a simulation game (UX, difficulty level)
- Scripting on the in-house ACE engine
- Communication in a large international team
- Compliance with project milestones and deadlines
- Taking feedbacks from the QA tests