What I’ve learned on the project
As my first professional involvement in the video game field, it was a formative experience on multiple levels. My most important drive on this project was to work on gamification issues of a simulation software. Giving a casual player the means to master the simulation.
I’ve deepen my knowledge of the following skills, softwares and technologies:
- Mission design
- Gamification in a simulation game (UX, difficulty level)
- Scripting on the in-house ACE engine
- Communication in a large international team
- Compliance with project milestones and deadlines
- Taking feedbacks from the QA tests