What I’ve learned on the project
It was our first year project for the CNAM-ENJMIN school.
I pitched the concept and presented it to the school. During the development, I was in charge of the game design, the level design and the programming. I programmed most of the game, except for the graphics programming and the shaders.
What I did in game design and level design:
- One-Page Document
- Game Design Document
- Game loops
- Challenge balancing
- Level Design sketches
- Presentation to the jury
I’ve deepen my knowledge on the following softwares and technologies:
More specifically, what I did in programming :
- Gameplay programming
- Game Manager
- Player Controller
- Input System
- Scene management
- Assets integration
- Wwise integration
- UI with TextMeshPro