Pierre Henri Heurté

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Pierre Henri Heurté
Game Designer
  • City:
    Bordeaux
  • Age:
    31
  • Game Design
  • Level Design
  • Prototyping
  • Programming
  • Unreal / Blueprints / C++
  • Unity / C#
  • Git / Perforce
  • French
  • English
  • German

La Saison des Lilas

Game Design, Jam, Programming

La Saison des Lilas

Colorful side-scroller
Download
La Saison des Lilas is a side-scroller through the four seasons! We worked on the atmospheres of every settings to give each one a specific feel! You follow Lila, a young girl whose father has forbidden her to go outside.
1
Week of development
8
Team Size
What I’ve learned on the project

 

La Saison des Lilas is an interactive experience for the « Games and Art » workshop of the CNAM-ENJMIN school. A one-week project between ENJMIN and EESI students. Our experience draws upon the book « Entre neige et loup » by Hélène Canac. I was in charge of the game design and the programming with Unity.

More specifically, what I did in programming :

  • Gameplay programming
  • Scene management

The Unity tools I’ve learned to use during this project:

  • Sprite Shape
  • Cinemachine